Discussion:
Audio capture using winmm.lib ?
(too old to reply)
Jean-Christophe
2010-02-25 18:33:06 UTC
Permalink
Hi all,

Under Windows XP unsing Visual C++,
I need to capture on-the-fly audio data
from the sound card and/or analogic line-input
to a memory buffer (like a PC oscilloscope does)

I tried to use 'winmm.lib' and 'mmsystem.h' and
the functions of the 'waveIn' and 'waveOut' family,
with no efficient result so far.

I need badly a piece of code showing
how to implement such a capture.

TIA
r***@gmail.com
2013-03-31 04:02:45 UTC
Permalink
try,

http://www.bcbjournal.com/articles/vol2/9810/Low-level_wave_audio__part_3.htm
maya love
2014-03-23 15:06:16 UTC
Permalink
Post by Jean-Christophe
Hi all,
Under Windows XP unsing Visual C++,
I need to capture on-the-fly audio data
from the sound card and/or analogic line-input
to a memory buffer (like a PC oscilloscope does)
I tried to use 'winmm.lib' and 'mmsystem.h' and
the functions of the 'waveIn' and 'waveOut' family,
with no efficient result so far.
I need badly a piece of code showing
how to implement such a capture.
TIA
http://www.youtube.com/watch?list=UUC5Z3p5T-Yy7D-8EnVhwgAg&feature=player_detailpage&v=igoKc2oGam4
Loading...